Upgrade benches (or their Dead Space 2 equivilant) can be used to upgrade your weapons and armor using power nodes boughten at stores, or maybe even dropped by more advanced forms of Necromorphs in later rounds. Players would be able to purchase new armor and weapons at stores placed in the maps using credits our Necromorph friends drop as they die. The players would most likely start off with a simple Plasma Cutter and a Level 1 Suit (or something equivilant). ![]() Each waave would become proggressivly tougher and more strategy would be required to win the round. You and a team, totaling four, will be placed into a map with several openings that allow enemies to come in and try to disembowl you. For those of you who don't know what that is, think either Call of Duty's Nazi Zombies, or Halo ODST's Firefight. What I think the basic premise of the multiplayer will be a mode similar to a horde type game. You can add anything you feel is relevent, ie Ideas for Game Modes, Maps, scenarios, etc. Let me be the first to say: "I hope it doesn't diminish the Single Player Experince *cough* BioShock 2 *cough*." Here we can discuss the features, maps, game modes, and basic principles of the multiplayer. Well, here is where we will converse about the Multiplayer that will be included in Dead Space 2. ![]() Forums: Index → General Discussion → Dead Space 2 Multiplayer
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